assuming your power management is good enough to have all levels at 75+ during combat. You still want things like AMP on those though. is power creep from the new development crew, but is mostly aimed at cruisers and such. For beam boats I run with the Discovery Legends set which. For fast, cannon-focused ships I run the Bajor set which debuffs enemies to give you bonuses to maneuverability, power, and defense. Now, given that, I basically never run those as I try to do a mix of offense and defense. crit.Ģpc Nukara set (Impulse + Shield) for the bonus energy damage, then the same deflector and warp core as above Fill in the two other slots with elite fleet warp core (W->E for maneuverability, and AMP for damage) and an elite protomatter deflector witl ColCrit for more. but, if you're going all in on DPS then there are a few go-tos.Ģpc Competitive set (Innervating Impulse + Resilient Shield) gives you the +Crit and +CritD proc that is popular. Unless you're a PVPer you may want to find sets that you enjoy rather than trying for super optimum stuff. the way people measure their DPS is very contrived. Trying to get the absolute maximum DPS in STO is sort'v a waste of time. Shud I use any torpedoes? which Space set i should use? So I will ditch the beam and replace it with a 5th cannon. Originally posted by Amon:Im a tac officer. The Voth Phase Decoy console is also a VR reward from that, which gives +20% AP damage, if you're building up your AP gear (and don't already have it). As was stated, this is a Phoenix Prize item at the VR level, and is worth having if you ever use AP. If you use a torpedo, and you've been focusing on +AP damage, using the Crystalline Energy Torpedo is probably your best bet since it deals AP damage that is boosted by the same things your cannons are. DHC are heavy power draws, and you need to be sure you can handle it, especially in conjunction with having turrets firing from your rear arcs. Jay and Tilor have plans to add more to their lists too, so expect updates in the future Some of these builds have been posted here before, but theyve been given a fresh coat of paint (or more) so the new, definitive versions are now going to be kept on STO BETTER. I also agree with most of the advice that MeisterGlanz gave you, though the choice to go 5 cannons or 4+1 torp depends on more than just having the trait. The DPS builds are over 300K and the tanks are above 85 attacks in. If you're using cannons then use only cannons, with very few exceptions. Quantum Phase Beam Array (only in a beam array, one per ship - available from Future Proof storyline mission Sunrise) - siphons shields. So I should just use 5 DHC with CRTDX4 then?ĭBB shouldn't outdamage DHC. Engine power: Increases your turnrate and speed. Shield power: Increases your shieldresistances and shielregeneration. Originally posted by Amon:Cuz the Dual beam bank does quite decent damage. Weapon power: Increases your energy weapon damage.
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